A Fragile Realm on the Brink of Doomskaar.

Kaldheim is a realm deeply inspired by Norse mythology, consisting of multiple independent realms that exist in a delicate balance, upheld by the legendary 'World Tree.' The gods possess the magic to traverse these worlds, but powerful artifacts also enable such journeys. However, if someone with malicious intent were to steal one of these artifacts, the fragile equilibrium would shatter. This catastrophe could lead to a cataclysmic event known as Doomskaar, resulting in the fusion of the realms and the potential end of the world.

We aim to narrate and illustrate this story through a unique 3D comic strip, crafted from intricate bas-reliefs sculpted in wood, stone, or metal.
This artwork will feature a dynamic element essential to the Kaldheim world: Tyrite. This vibrant substance will play a central role in our narrative, bringing the story to life in a captivating way.

Once the tale is fully unveiled, it will culminate in a grand engraved fresco, prominently displaying 'the Sword of the Realms' at its center.
To heighten the suspense of the trailer, Tibalt will make a brief appearance to steal the sword, hinting that disaster is imminent.

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Creative Direction: François-Côme du Boistesselin
Concept art: Viktor Kalvachev, Friendly Robot, Fabian Aerts
Art director/Motion Designer: Sylvain Gaussens, F. Zunino, Loïs Ahmed, Quentin Martin
Modeling: Richie Mason, Alphonso Prieto, Andrea Olovcic, Nozomi Chaillet
VFX: Sylvain Gaussens
Rig/Animation: Thomas Obrecht, Natasha Ninni, Jeremie Hannoah
Music: Maxime Hervé
SFX: YellowCab
Production: Jade Schiff

AGENCy - Unit Motion Design / Client - Wizards of the Coast

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Concept Art
Tree & Wood Research​​​​​​​
​​​​​​​Tyrite Research​​​​​​​
Sword Creation Research​​​​​​​​​​​​​

Character modeling

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