A Dynamic Journey from the Garage to the Finish Line.

Nacon - RiMS Racing aims to deliver an authentic motorcycle racing experience, appealing to both casual players and hardcore racing enthusiasts. Its focus on realism, customization, and technical gameplay sets it apart from other racing titles, providing players with a deeper understanding of motorcycle dynamics and racing strategies.

From the starting grid to the finish line, our goal is to immerse the spectator in a dynamic circular sequence-shot trailer. We'll alternate between mechanical shots and freeze-frame moments of a motorcycle racing at full throttle. 

This approach showcases various features of the game and their impact on gameplay and racing sensations. The entire experience flows with a seamless rhythm, mirroring the exhilarating feelings felt during a real race.
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Creative Director: François-Côme du Boistesselin
Head of Production: Jade Schiff
Art Director / Motion Design: Sylvain Gaussens, F. Zunino
3D Artist: Jerome White, Nozomi Chaillet
Music: Echoic

AGENCE - Unit Motion Design / Client : Nacon - Raceward Studio

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